The winners of the first MOOC Production Fellowship contest, hosted by Stifterverband für die Deutsche Wissenschaft and iversity, have just been announced. The 10 innovative concepts selected by the jury will receive 25,000 Euros in funding as well as assistance with course production.
With over 250 qualified applicants from over 20 countries, according to the organisers this has been the most popular competition for MOOCs in Europe to date.
All the winning MOOCs will be available through the iversity Courses platform. At least five of the ten courses will commence in the fall semester of 2013, the rest in the spring semester of 2014. Registration for these MOOCs is already open.
The 10 winners of the 1st MOOC Production Fellowship contest are:
- The Future of Storytelling (in English/German). This MOOC teaches students how to work out and tell a story.
- Mathematische Denk- und Arbeitsweisen in Geometrie und Arithmetik (in German). Methodologically advanced double-MOOC that offers students the choice between geometry, arithmetics or both.
- Sectio chirurgica- 'Anatomie interaktiv' (in German). Interactive MOOC featuring videos of operations from Universität Tübingen.
- Changeprojekte planen - Nachhaltige Entwicklung durch Social Entrepreneurship (in German). This MOOC explains the basic concepts of strategy, marking and communications in social entrepreneurship: resource planning, cost calculation and financial planning for change projects.
- Internationales Agrarmanagement (in German and Russian). Agriculture management course, based on real-life best practice cases.
- DNA - from structure to therapy (in English). This course takes students onto a journey from DNA molecules that feature prominently crime series such as CSI, to genetically modified foods and cancer therapy.
- Europe in the World: Law and Policy Aspects of the EU in Global Governance (in English). This MOOC explains the legal framework of the EU and its role in a multipolar world order.
- Design 101 - or design basics (in English). This MOOC for design newbies lets them playfully explore the theories of design through practise.
- Monte Carlo Methods in Finance (in English and Spanish). Non-bankers can learn to understand the mathematical models that have made the headlines so many times in recent years. A course for students of economics, business studies, physics and computer science.
- Faszination Kristalle und Symmetrie (in German). This MOOC explains the basic building blocks of crystals, their symmetrical structure and introduces free software for crystal analysis.
SouthCHI 2013, the first International Conference on Human Factors in Computing & Informatics, will be held on July 1-3 in Maribor (Slovenia).
The new series of international conferences SouthCHI aim to focus on every aspect of Human-Computer Interaction (HCI), a field which has been extremely successful in the last 30 years, changing computing to the benefit of end users. Advanced mobile, ubiquitous and pervasive computing have dramatically changed the way we interact with information, making human factors an essential part of computer science and informatics in all areas of our daily life.
The complete programme of SouthCHI 2013 is available here. The keynote speakers for this first edition of the conference are Helwig Hauser, from the University of Bergen (Norway), and Norbert A. Streitz, scientific director of the Smart Future Initiative (Germany).
SouthCHI will be a biannual event, being organized in the odd years, and will visit Alpe-Adrian, South, South-Eastern and Mediterranean countries.
Young Europeans Love Languages (YELL) is a network of European partners committed to promote language learning as a key skill of lifelong learning.
The project (2009-2011) identified a number of tools to raise awareness and to demonstrate the importance of language learning and produced the YELL Handbook, targeted at multipliers in non-formal and formal education, providers of cultural, social and sport activities for young people.
The Handbook provides insight on how to implement best practices on raising awareness about cultural diversity and motivation of young people to learn foreign languages. The tools are designed for all education and vocational qualification institutions and for the trainers.
The project also produced the Virtual Documentation Center, an on-line database of examples of good practise in the field of innovative and creative ways of language learning in non-formal and informal contexts.
The YELL 2 project was launched in April 2013 to to disseminate the results of the network and to raise awareness of the Virtual Documentation Centre. The consortium of partners from Germany, UK and Turkey, aims to extend the user base of their online database and to enhance the tool by gathering additional Best Practice resources from around Europe.
The EDEN 2013 Conference, which will take place in Oslo (Norway) on 12-15 June under the title “The Joy of Learning”, will present the latest best practice in online and distance learning, share progressive concepts, inventive solutions, and promote joint-thinking and collaboration.
E-learning, open and distance education have been increasingly important fields of intellectual excitement and innovative development. The challenges posed by the new technologies are permanent, and students constantly keep teachers under pressure to develop. How can we do our best to make learning a thrilling experience for learners, including providing a sense of joy in the virtual classroom?
The question is an exciting one and discussion and debate in EDEN 2013 will provide a range of innovative theories and approaches. The conference programme includes plenaries, parallel sessions with paper presentations, workshops, moderated poster and demo sessions.
Among the keynote speakers: Kristin Halvorsen, Norwegian Minister of Education and Research, and Sugata Mitra, Professor of Educational Technology at Newcastle University (UK) and winner of the TED Prize 2013.
The event will start on Wednesday afternoon on 12 June, with Pre-Conference Workshops and Registration, followed by the Welcome Cocktail, and will end with a Farewell Coffee on 15 June.
“The Hungry Turkey” is the main outcome of the project Media and ICT Across Cultures. The project’s objective is to try to establish a Hungarian-Turkish school magazine which will be edited by 12 to 14 years old young journalists.
“The Hungry Turkey” magazine will not only be published in paper – it will also have an online vesion, constantly updated by the students. The project will also include radio and television events with the participation of the learners from the Tibor Jankay Bilingual Primary School (Hungary) and Taşköprü Primary School (Turkey).
The aim is to emphasize the intercultural dimension of modern education and the communication of students with children from different cultures.
During the duration of the project both schools will place the focus of IT classes in the practical aspects of technology, encouraging students to use their skills in productive, creative and intelligent activities.
Serendipity is a faceted search engine for OpenCourseWare.
The main purpose of the service is to provide students, teachers and self-learners with a faceted search engine which allows them to find and discover open educational resources related to OCW from the OpenCourseWareConsortium and OCW-Universia.
A presentation of Serendipity, presented at OCWC Global 2013 is available here.
As the world becomes more digitized, there will be an increasing need to make available learning resources in electronic format for access by information and communication technologies. The question education will face is whether these learning resources will be available for learners to access at no cost or affordable cost, so that there will be equity in access by anyone regardless of location, status, or background. ground.
Mohamed Ally (Athabasca University, Canada) and Mohammed Samaka (Qatar University, Qatar) analyse in the paper “Open Educational Resources and Mobile Technology to Narrow the Learning Divide”, published by the International Review of Research in Open and Distance Learning, how the use of mobile technology to deliver OER will provide equal opportunity for everyone to learn, by allowing access to educational materials from anywhere and at any time.
MOOC Research Initiative (MRI) is to award grants in the range of $10,000 – $25,000 to explore the potential of MOOCs to extend access to postsecondary credentials through more personalized, more affordable pathways. The grant is lead and administered by Athabasca University.
MOOC Research Initiative (MRI) is funded by the Bill & Melinda Gates Foundation as part of a set of investments intended to explore the potential of MOOCs to extend access to postsecondary credentials through more personalized, more affordable pathways.
Grants will be made available in the range of $10,000 – $25,000. The grant is lead and administered by Athabasca University. The Bill & Melinda Gates Foundation supports Athabasca University and interested academic institutions through research grants to examine the efficacy of early MOOC models for various learner audiences and in a wide variety of contexts.
You can now register to attend the Great Lisbon International Conference on Games & Tel that will be held in Lisbon on 15th and 16th of September 2013.
This conference will explore the new trends in Europe on the development of structured learning development of behavioral skills using digital fun games.
The paradigm shift in learning is an opportunity to blow the collaborative work of thematic networks in lifelong learning. And for that, the path should be, to give it priority in our lives and in our daily activities. Joining forces from various sources in a common field of battle by learning interests with eyes on the future.
In order to prepare ourselves to a digital inclusive era in 2020, we must bear in mind how GBL is able to avoid digital exclusion and define what must be considered as a methodology or a learning process and how games might help to achieve educational purposes. Do you have the same sort of precautions on the subject?
Changes have to occur in training/learning programs to incorporate new learning modules; designers and producers have to work with trainers/teachers/educators and employers must participate in defining their needs.
With intent to receive your testimonials / comments and consider adding value to an European collective effort we take charge on the GREAT Conference in Lisbon on 15 and 16 September. Join GAMES&TEL with your eyes focused on the E&T 2020 issues.
To have contact with the GBL method is to know the new trends in Europe (and, come to discover, in the world) on the development of structured learning development of behavioral skills using digital fun games. (Designed to break away from serious games or gaming).
One should maintain openness to different perspectives and assume that the European practice is still very early adopter lacking depth and investment.
With intent to receive your testimonials/comments and consider adding value to an European collective effort we take charge on the GREAT Conference in Lisbon on 15 and 16 September. Join GAMES&TEL with your eyes focused on the E&T 2020 issues.