profil pubbliku Erik Knol

Erik Knol's picture
06 Ġunju 2011
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Erik Knol

Erik Knol runs his consultancy and project development organisation called Qeam BV (http://www.Qeam.com, Leiden, the Netherlands). He focusses on topics and projects dealing with technological developments, innovation, education and regional (economic) developments.

 

He earned his master in Technology & Policy (1998 - cum laude) at Eindhoven University of Technology - the Netherlands. He also holds a bachelor in Electrical Engineering. Besides his professional research period at the Eindhoven University of Technology (topic: innovation and small and medium-sized enterprises), he worked as a business consultant in the IT industry for several years.

 

Erik was the initiator of several European projects (EnerCities, Energy2B and WasteKIT) and works via these projects with various organisations like universities (e.g. University of Sheffield, University of Coimbra, Bulgarian Academy of Sciences), education institutes (e.g. ROC Nijmegen, Lancaster & Morecambe College), companies (e.g. Paladin Studios, AEB, Van Gansewinkel) and umbrella organisations like Agencia de la Energía de Granada, Bulgarian Chamber of Commerce, Amsterdam Innovation Motor AIM and ASTER.

 

One of his current research topics is the effects of the serious game EnerCities on the attitude change of youngsters regarding energy saving at home (see: http://www.EnerCities.eu). This research is done together with dr. Peter W. de Vries of University of Twente.

 

More information about his profile: http://nl.linkedin.com/in/erikknol. Twitter: @ErikKnol.

 

Some publications:

 

Knol & De Vries (2011), EnerCities, a serious game to stimulate sustainability and energy conservation: preliminary results. eLearning Papers, No 25, 11 July (download).

 

Knol (2011), Effects of serious game EnerCities on energy-related attitudes and behaviours. Project deliverable EnerCities. (download).

 

De Vries & Knol (2011), Serious gaming as a means to change adolescents’ attitudes towards saving energy; preliminary results from the EnerCities case. Proceedings EDEN Annual Conference, Dublin (Ireland).

Knol & De Vries (2010), EnerCities: Educational game about energy. Proceedings CESB10 Central Europe towards Sustainable Building, Prague (Czech Republic) (download).

 

Fletcher, Knol & Janicki (2010), The Energy2B project: stimulating environmental entrepreneurship and building an energy infrastructure through institutional entrepreneurship. Proceedings Sustainable Innovation 2010 Creating Breakthroughs: Green Growth, Eco-innovation, Entrepreneurship & Jobs, Rotterdam (the Netherlands) (download).

Eijkel, Knol & Walsh (2006), Architectural innovations in perspective. In M. A. Doorn (eds.), Converging technologies: innovation patterns and impacts on society, STT Netherlands Study Centre for Technology Trends, pp. 244-265 (download complete STT Report and download chapter Eijkel, Knol & Walsh).

Knol (2004), Nanotechnology and business opportunities: scenarios as awareness instrument. Proceedings of the 12th international conference High-Tech Small Firms, Enschede (the Netherlands), pp. 609-621 (download).

Knol & Stroeken (2001), The diffusion and adoption of information technology in small and medium-sized enterprises through IT scenarios. Technology Analysis & Strategic Management, Vol. 13(2), pp. 227-246 (download).

 

Stroeken & Knol (1999), IT scenarios for small and medium-sized enterprises. Paper presented on the 3rd international conference 'Technology Policy and Innovation', Austin (Texas, USA) (download).

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Artikoli ta ' Erik Knol
11 Lulju 2011 | 51167 | Għad m'hemmx voti
Edukazzjoni Tagħlim Kontinwu
Serious gaming is generally considered to be a powerful means to educate people. Using such games in order to influence the energy consumers of tomorrow –i.e. present-day secondary school students to become more environmentally friendly and conserve...
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