This paper appears in the post-proceedings of The International Symposium on Computers in Education (SIIE 2012) in IEEE Xplore.
The evolution of new technology and its increasing use, have for some years been making the existence of informal learning more and more transparent, especially among young and older adults in both Higher Education and workplace contexts.
However, the nature of formal and non-formal, course-based, approaches to learning has made it hard to accommodate these informal processes satisfactorily, and although technology bring us near to the solution, it has not yet achieved.
TRAILER project aims to address this problem by developing a tool for the management of competences and skills acquired through informal learning experiences, both from the perspective of the user and the institution or company. This paper describes the research and development main lines of this project.
Die weltweit führenden Zertifizierungsprogramme sind PMI und PRINCE2. Hierfür bietet Skillsoft ein Online-Trainingsportal, mit dem die Projektmanagement-Zertifizierung erfolgreich umgesetzt werden kann. Versch. Online-Lernressourcen (z. B. eLearning Kurse, Online-Bücher, etc.) stehen jederzeit zur Verfügung u. können über zielgerichtete Lernpläne (Anfänger/Fortgeschrittene, Projektleiter/Zertifizierungspfade PMI/Prince2) schnell gefunden werden.
- Projektmanagement-Training: Die Anforderungen
- Das KnowledgeCenter zu Projektmanagement
- Termin: Freitag, den 22.03.13 um 9.30 h
- Dauer: 30 min - plus Diskussion - Bruttolänge max. 45 min
- Ort: An Ihrem Computer mit Web-Anschluss!
Hier geht's zur Anmeldung zum Webinar "Online-Training für Projektmanagement-Zertifizierung"
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Avoinvirta on perustettu kokoamaan avoimeen sisällöntuotantoon ja oppimisresursseihin sekä sosiaalisen median opetuskäyttöön liittyviä blogeja yhteen paikkaan. Samalla Avoinvirta toimii AVO-hankkeiden tiedotuskanavana ja keskustelun herättäjänä.
Nyt pelittää! Opas strategisen joukkueroolipelin rakentamiseen kertoo, kuinka ainutlaatuinen, elämyksellinen ja pedagoginen joukkueroolipeli toteutetaan. Opas tarjoaa tietoa, jota voi vapaasti hyödyntää ja soveltaa joukkueroolipelitilanteen mukaisesti.
Nyt pelittää! -pelin on ideoinut, suunnitellut ja toteuttanut Sometu (Sosiaalinen media oppimisen tukena) -verkosto. Peliä on pelattu vasta yhden kerran Hämeenlinnassa kevään 2012 ITK (Interaktiivinen tekniikka koulutuksessa) -konferenssissa, joka on Suomen suurin tieto- ja viestintätekniikan opetuskäytön tapahtuma. Verkoston pelinrakentajat lupaavat, että pelin toteuttaminen tämän oppaan neuvojen mukaan on luova ja innostava oppimiskokemus niin pelinrakentajille kuin pelaajille.
Vibes in AVO Open Networks — Descriptions of the AVO project operation during 2008-2011 contains eight stories, each shedding light on the project's practical implementation from a different angle. The report is intended for experts and anyone interested alike. The themes include open learning, open working cultures, social media and content production. In addition,the report touches upon virtual worlds and mobile learning devices for educational purposesas well as the use of free and open software in education and organisations.
The AVO – Open Networks for Learning project was implemented in 2008-2012 under the ESF Operational Programme in mainland Finland, axis 3: Active Citizen of the Open Learning Environment. The project was funded by the Centre for Economic Development, Transport and the Environment in Lapland and coordinated by the Association of Finnish eLearning Centre. There were 11 member organisations.
The Web2.0ERC platform is now open for exclusive use by educators
Web2.0ERC is an European Union education project to help educators who find ICT and Web2.0 confusing and difficult to access.
The project has built a simple web site and a set of the most popular tools (Wikis, Blogs, communications, Social Networking etc.) with clear guides on:
- How to use the tools
- How they can be used in education
The project is providing a simple and secure environment to use ICT for educators in their work and in their classes. The project is also looking at other Web 2.0 tools that can be used to create content, share the content and communicate.
The Web2.0ERC platform has been piloted with educators at every level and is now open for exclusive use by educators. On the platform you will find guides, videos and examples of how the platform can be used autonomously. You can register on the platform at: http://platform.web20erc.eu/login/index.php
To ensure only genuine educators use the platform to make courses a verification process will take place:
- Register on the platform (create account).
- ‘Apply for teacher privileges’ from the Help menu (complete the brief form)
- You will receive an email when approved
- You will see the, ‘Create a course wizard’ in the Courses menu.
It is highly recommended that you read the Help for teachers in the Help menu as there will be no additional support.
In addition, a large number of resources on the use of Web2.0 tools in education have been gathered and are available on the website. These include video tutorials, academic papers, best practices, case studies and use case scenarios, and user contributed ideas (see http://www.web20erc.eu/deliverables )
Links-up is research project about how ‘Web 2.0’ technologies – e.g. social networking software – are changing the face of education and training for disadvantaged people.
The project puts together a picture of the ‘landscape’ of ‘Learning 2.0 for Inclusion’ by reviewing what has been done in the academic and research field, and reviews what has been done by practitioners working on the ground in projects that have been using Web 2.0 to work with disadvantaged groups.
It uses a series of ‘action research’ experiments, collaborating with ‘host’ projects working in the field, to evaluate the added contribution Web 2.0 can make to practices that use learning to support social inclusion.
The project activities are based on an ‘action learning’ approach. Links-up builds on the results of what has been done so far, through a review of the academic and research literature, and a ‘mapping’ of programmes and projects involved in ‘Learning 2.0 for Inclusion’. Read the Literature Review on the topic in our e-library.
We carried out 20 case studies of examples of ‘Learning 2.0 for Inclusion’ initiatives; highlighting success factors and barriers. The learning from these initial research activities will feed into this web-based platform. This resulted in an online ‘Innovation Laboratory’ a range of resources for further research and action research. You can download this publication here or browse among the Cases online.
These resources are now being used in five ‘action research experiments’ with ‘live’ initiatives currently providing support to disadvantaged groups. A set of supporting evaluation and dissemination activities will enable external stakeholders and public to join in the work of the project, by sharing their own experiences; commenting on the work of Links-up and taking part in online discussions:
Contributing on the Links-up website: by registering on the website, you can comment the cases and can add your observations which will then feed into the overall reflections. You may also join us in the discussion via
Research - Action research
Links-Up has recently entered into the core phase of its action-research approach, by implementing on-the-field experiments, aiming analysing the three general Links-Up research questions through five “innovation laboratories”:
- Is learning 2.0 really supporting inclusive life-long learning?
- Can isolated experiments be mainstreamed?
- Is learning 2.0 fundamentally changing the educational landscape?
The laboratories have already started and will end in October-November 2011, though a follow-up will be carried out until the end of the whole project, according to the action-research approach adopted by Links-up.
Action-research focuses on gathering and analysing data to assess the nature and scope of changes brought about by an innovative intervention. The innovative intervention in our case is the use of Web 2.0 to supplement existing learning practices.
We want to deepen our understandings of how social Web is being used to support new forms of learning and new ways of supporting inclusion in real-life situations that reflect particular configurations of technological choices and attributes; learning scenarios, pedagogic models and tools; institutional arrangements; target users and objectives; outcomes.
The evaluation design adopts a multi-methodological approach combining qualitative and quantitative aspects through interviews, questionnaires, observation etc.., in order to examine ‘success’ and ‘failure’ factors and impact on individuals, organisations and communities.
Supporting the online dissemination effort, we also aim to carry out a series of ‘Learning Dialogues’ in which project partners will join with ‘action research’ partners and other groups and individuals working in this field to review and share what is being done and what is being learned: the next Learning Dialogue takes place during the 2011 EDEN Annual Conference in Dublin during the open Links-up Workshop.