tool
MERMIG
MERMIG is a powerful, Web based collaboration platform which serves as a common working space for modern organisations. MERMIG was carefully designed to allow a community of users produce share and disseminate information, archive documents, organise interaction and meetings, structure business processes, etc. All is needed is an internet connection, a username and a password.
OECD Your Better Life Index
Your Better Life Index is designed to let you visualise and compare some of the key factors – like education, housing, environment, and so on – that contribute to well-being in OECD countries. It’s an interactive tool that allows you to see how countries perform according to the importance you give to each of 11 topics that make for a better life.
Leap2A
This specification is intended to cover the representation of several kinds of information, centred around individuals, who collect, create, reflect on and use their own information for learning, development, self-presentation, or related purposes. The information is typically authored, or collected, by the individuals themselves, and may cover: what they have done, made, achieved, written, or are proud of; what or who helps or has helped them; what they aspire to; what they are good at; evidence for and reflections on any of these; and perhaps input from other people.
Study on Knowledge Maturing in Europe
The MATURE Integrating Project is based on the concept of knowledge maturing (KM): goal-oriented learning on a collective level. The project investigates how KM takes place within and across organisations, what barriers are encountered and how socio-technical solutions overcome those barriers.
Panopto
Panopto allows recordings of presentations to be captured with minimal effort from the users' perspective and relay those recordings automatically to a given audience.
Our Story App
Pas a Pas
Pas a Pas is an interactive educational tool for schools that enables children to learn and experiment with different sets of elements using animation. It aims to use the physicality and the animated outcome of stop motion animation to bridge the gap between abstract concepts from maths, physics or arts (usually represented by graphs, equations or words) and reality.


